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- TRON
- Version 1.0
-
- - The NEW Light Cycles -
-
-
-
- Copyright (c) 1992 Keith Fordham
-
-
-
-
- Table Of Contents
-
-
- The Adventure Begins . . . . . . . . . . . . . . . . . . . . . 3
-
- Introduction . . . . . . . . . . . . . . . . . . . . . . . . . 4
- System Requirements . . . . . . . . . . . . . . . . . . . 4
-
- Tron Quick Start . . . . . . . . . . . . . . . . . . . . . . . 5
-
- The Options Menu . . . . . . . . . . . . . . . . . . . . . . . 7
- Navigating through the Menus. . . . . . . . . . . . . . . 7
- Change Game Speed . . . . . . . . . . . . . . . . . . . . 7
- Define Keys . . . . . . . . . . . . . . . . . . . . . . . 7
- Define Colours. . . . . . . . . . . . . . . . . . . . . . 8
- Computer Ability. . . . . . . . . . . . . . . . . . . . . 8
- Store Items . . . . . . . . . . . . . . . . . . . . . . . 8
-
- Playing the Game . . . . . . . . . . . . . . . . . . . . . . 10
- The General Idea. . . . . . . . . . . . . . . . . . . . 10
- Entering the Store. . . . . . . . . . . . . . . . . . . 10
- Items and Trails. . . . . . . . . . . . . . . . . . . . 10
- One Player Games. . . . . . . . . . . . . . . . . . . . 11
- Two Player Games. . . . . . . . . . . . . . . . . . . . 11
- The Tie Game Problem. . . . . . . . . . . . . . . . . . 11
-
- The Store. . . . . . . . . . . . . . . . . . . . . . . . . . 12
- Buying. . . . . . . . . . . . . . . . . . . . . . . . . 12
- Selling . . . . . . . . . . . . . . . . . . . . . . . . 12
- Leaving . . . . . . . . . . . . . . . . . . . . . . . . 12
- What Each Item Does . . . . . . . . . . . . . . . . . . 12
-
- Registration Information . . . . . . . . . . . . . . . . . . 15
-
- Thanks to... . . . . . . . . . . . . . . . . . . . . . . . . 17
-
-
-
-
-
- Page 3
-
-
- The Adventure Begins
-
- You sit down in front of your computer after a long, hard day.
- You notice a new disk sitting by the keyboard. Curiosity takes
- hold of you causing your depression to be thrown into the deep
- recesses of your mind. You quickly boot the computer and enter the
- disk into the drive. You take a directory and find the executable
- file, 'TRON.EXE'. The name reminds you of something but your
- memory fails you.
- Soon curiosity pulls you back into the adventure and your
- thirst for discovery. You begin to type in the letters :
- 'T'.....'R'......'O'.....'N'...as you hit the last character the
- screen goes blank. The absence of the enter key in your typing
- baffles you for only a second as the screen jumps to life.
- Squares, circles, pictures of all sort appear everywhere on the
- screen. Rainbows of colours fly this way and that. All of a
- sudden you realize, "I only have CGA! There are more than four
- colours on the scre....." Before you can complete the thought you
- are yanked up off your chair. Without even time to grab hold of
- something, you find yourself being sucked into the screen.
- Sensations fly through your body as you are slowly digitized into
- thousands of pixels. The colours stop. Darkness engulfs you and
- soon you loose track of time.
- Time passes. It felt like days, maybe even weeks had passed
- you by but in reality you have only been trapped for minutes.
- Eventually, the darkness begins to leave. Light enters the room.
- You see huge, monstrous walls loom around you, the reflection of
- light of their surface is your only clue to their existence.
- Slowly beams of light stream out of the floor and walls. Within
- minutes they encompass the walls, the ceiling, and the floor with
- lines, going both horizontally and vertically, that glow of a pale
- blue.
- Near the centre of the far wall, two vehicles materialize.
- You instantly recognize them. Thinking aloud (very loud), "Light
- Cycles! Tron! Of coarse, the light cycles game from the movie
- Tron. I HAVE BEEN SUCKED INTO MY COMPUTER TO PLAY LIGHT CYCLES!"
- A voice responds to your outburst, echoing throughout the
- room, "Light Cycles? Yes. But they are not the same as in the
- movie. I can see you are puzzled. When you fight for your life in
- this new, advanced version, there are more ways to fight than just
- with your cycle. Occasionally a store will appear." You hear an
- unidentifiable sound and you turn to see what happened. In the end
- of the room stands a door. Well, more or less a vortex not a door.
- Above this "door" you see a small sign that say 'Ye Olde Tron Power
- Shoppe'. The voice continues, "In here you can spent the money you
- earn winning games. The powers you buy will aid you in your
- playing. Good Luck."
- With that the voice ceased and a man, or at least what you
- think is a man, appears in front of one of the light cycles. He
- moves towards the cycle and mounts it. Not knowing what else to do
- you run towards your cycle and get ready to play. The voice
- returns.
- "Level One....begin!"
-
- Page 4
-
-
- Introduction
-
- Tron is a highly developed form of the Light Cycles game from
- the movie Tron. In that game you had to ride your "light cycles",
- which leave a trail of light, trying to avoid and cut off your
- opponent before you hit one of the walls. My version of the game
- keeps these basic principles; however, in my new version I have
- taken the idea further.
- Instead of just running around and trying to cut off your
- opponent, I have added several new ways of winning, all of which
- develop from buying items from the store. In this store you can
- spend your money, which you gain by winning games, to buy
- everything from bombs to new light trails. There are powers which
- will help you if you are in trouble and there are powers which will
- help you win. All of them are fun to test and explore.
-
- System Requirements
- In order to run Tron you must have the following system
- requirements:
-
- An IBM compatible machine. Preferably an AT or better but it
- will run on an XT only less efficiently.
- A CGA, EGA, MCGA, or VGA graphics card. If you do not own one
- of these cards or a compatible card, Tron will not run!
- and 256K of RAM.
-
- Tron uses and creates several files. Below is a list of these
- files and there descriptions. Most of these files are required and
- Tron will not operate without them. If any of these files, with
- the exception of the few that are not required, were not present in
- your copy of Tron you have an incomplete version!
-
- Filename Description
-
- TRON.EXE Executable File, the actual game.
- TRON.DOC This file*.
- TRON.VGA The VGA title Screen.
- TRON.CGA The CGA title Screen.
- TRON.PLT Color Palette Information for Tron.
- OPTIONS.DEF Option Information*.
- REGISTER.FRM Registration Information and Form.
- MAINPROG.EXE The main program used by Tron.
- TRONSG1P.DIR Save Game Information for Single Player Games.
- TRONSG2P.DIR Save Game Information for Double Player Games.
- TRONSG1P.00? Individual Save Games for Single Player Games*.
- TRONSG2P.00? Individual Save Games for Double Player Games*.
- VGA256.BGI The Borland Graphic Interface for VGA.
- CGA.BGI The Borland Graphic Interface for CGA.
- LITT.CHR The Borland Little Character Set.
-
- *These files do not need to be present. If they are not in the
- current directory, Tron will create them itself. All other
- files must be present to run the program.
-
- Page 5
-
-
- Tron Quick Start
-
-
- This section is for those players that detest documentation
- and yet do not want to jump right into the game or have jumped into
- the game and did not have to much luck. This section takes you
- through all of the steps you need to do in order to play the game
- but does not describe everything that well. If you want a really
- detailed explanation of the game please read the rest of the
- documentation.
- First we have to load the game. In order to do this make sure
- all of the files that came with the game are in the same directory
- or on the same disk. Change to this directory and type TRON. If
- you have any incorrect system requirements (see page 5) an error
- message telling you what is wrong will appear and then the program
- will abort. If you can correct the problem do so and retry. If
- you got past the errors you should see a title screen. Hit enter
- to bypass this screen. A menu will then appear. You should set
- the options before you play the game. The defaults will work on
- many systems but not all.
- First, set the speed. This is a matter of personal
- preference. Through trail and error and testing you should be able
- to get a speed that you enjoy playing at. To change the speed
- select "Change Speed" on the menu. Using the left and right cursor
- you can make the game faster or slower. There is also a default
- speed. This speed is what I feel is a good speed for the beginner
- player.
- Next define your keys. Decide if you want to be the left or
- right player. Using the Alt and Ctrl keys select the key you wish
- to change. Then hit the key you want to use. When you are done
- assigning the keys hit Esc to exit back to the menu. Beside the
- movement keys (like Left) there are five other type keys. The
- change key is used only with certain trails that will change when
- you hit the change key. The function keys are used to hold the
- items you buy at the store. If you want to reset them back to the
- defaults just hit enter on the "Default Keys" option on the menu.
- If you are using a VGA or MCGA card you can change some of the
- colours on the Tron playing screen to one of the basic sixteen
- colours. You can choose the colours of the light cycle trails and
- the boarders.
- The final aspect of Tron that you have to set is the
- Computer's ability. If this is your first time playing Tron and
- you are going to play against the computer and not a friend, I
- suggest using Level 1. As the level increases, the computer
- becomes better at playing.
- The last thing on the options menu is the Store Items. This
- shows you what all of the Store Items look like and what they are
- called. You may want to print this out. For more information on
- printing this screen or more information on any of the options
- refer page 10.
- Now that you have set all of the options you will want to get
- into the game. Go to SINGLE PLAYER GAME and select left or right
- player depending upon your preference. The only difference between
- them is the side you start on, your color, and the keys that you
- keys. After hitting enter, the screen change to the playing area.
- Hit any key to begin play. Use your direction keys to steer
-
-
- Page 6
-
-
- yourself around the screen trying not to hit anything. If you live
- for longer than one second you should see a counter begin to count
- at the bottom of the screen. This counter represents that value of
- the game. If you win, you get the amount of money on the counter.
- If you choose Level 1 for the computer you should be able to beat
- him quite easily buy just trying to avoid objects. Keep on playing
- until you see a store appear at the bottom of the screen (it can
- take several games before appearing and it will only appear at the
- beginning of the game). When it does, go to it. You enter the
- store by hitting it (it is the only thing in the game that you can
- hit without dying).
- In the store you are presented with a screen of the items
- available and a menu. Hit 'b' to buy an item. Enter 1 to the next
- question which will tell the computer you want to buy some STOP, an
- item which stops you from moving while the other player continues.
- Stop costs 1$/sec which means that for every second you stop you
- have to pay one dollar. Enter how much you want to buy as the
- answer the next question. It will now ask you for which function
- key to store it in. Hit the key you choose for F1. If, when
- changing your keys, you choice the Insert key for F1, press Insert.
- Now, hit 'l' to leave the store. The screen will change back to
- the playing screen. The computer does not buy items at Level 1 but
- he will on higher levels. On your side of the game you should see
- a stop sign with a number inside it. This number is the amount of
- stop you have left.
- Start the game and then hit the key you choose to activate F1.
- Wow! You stopped moving while the computer kept on going. Look at
- the stop sign. The number should start to count down. To start
- moving again simply rehit the F1 key. If the number reaches zero
- before you rehit the F1 key you will automatically restarted
- moving. Play until the store reappears and then go back inside it
- again. Hit 's' to sell your stop. Even if you have zero left you
- still have to sell it before you can buy something different in
- that function slot. If you want to buy more stop you do not have
- to sell what you have just enter the amount and hit the same
- function key the stop is in. You can only buy up to four items and
- a trail.
- When you are done playing and want to exit, just hit Escape
- anytime on the playing screen and a menu will appear. You can
- continue the game, save the game (oops, you can only do that in the
- registered version...sorry), or quit. After quitting the game, go
- back to the main menu and then hit the exit option. Hit enter and
- a registration notice will appear on the screen for 10 seconds.
- During this time you can read the notice and let it dwell on your
- conscience. When that time has elapsed hit a key to go to DOS.
- That ends the Quick Start. If you still need help refer to
- the rest of the documentation. If you would rather spend the time
- playing instead of reading the documentation, go to it. I will
- suggest reading the documentation at some time as it contains a lot
- of hints and information about the game. GOOD LUCK AND HAVE FUN!
-
- Page 7
-
-
- The Options Menu
-
- When playing Tron there are a few aspects that you can change
- to improve your enjoyment of the game. All of these are in the
- options menu and they include changing the game speed, the keys,
- the colours, and the computer's difficulty. You can also see all
- of the extra items you can gain at the store from this menu.
-
- Navigating through the Menus
- To get through the menus you just need to know a few things.
- The up and down arrows select the menu item. The Enter key
- activates it. The Home key takes you to the top of the menu and
- the End Key takes you to the bottom of the menu.
-
- Change Game Speed
- An important factor in the playing of Tron is the speed you
- play at. Beginners may be tempted to keep the speed rather slow
- but you will find that having it going a little faster is far more
- enjoyable on the whole. To set the speed go to Edit Game Speed in
- the options menu. If you have no idea what speed to begin at,
- choose Default Speed on the menu. This speed is designed for the
- beginner player.
- To choose a speed directly, go to Choose Speed. The menu will
- disappear and an information box will appear telling you the keys
- to change the speed with. You will notice that as you use these
- keys the bar graph will change in length. If you are using an XT
- with no speed enhancement then you may find the game a little slow
- even at the fastest speed. There is no way around this. Tron has
- been developed to the point were you almost require a fast computer
- to run it.
-
- Define Keys
- If you dislike the keys your side is set to, you can change
- them to your own choices. Go to Define Keys in the options menu.
- Choose which side you want to change. A box will appear that has
- a list of all the actions required in Tron. Use the Alt and Ctrl
- keys to choice the area you want to change. When the area next to
- the action is highlighted, hit the key you would like to use. The
- name of that key should appear next to the action or replace the
- name of the old action key. Do this for all of your keys.
- The change action is used to switch between the different type
- of trails in your switchable trails (you can buy them in the
- store). For example, if you have the Fade Trail you will start
- with a Single Trail (the one you begin the game with). When you
- hit your change key, the trail will change to a Dotted Trail then,
- when you hit the key again, it will change to no trail at all! The
- F1-4 keys are the keys you use to activate your four items (when
- you have bought them).
- At any point when you have all the action keys defined as you
- want them, hit Esc to save your new values and go back to the
- previous menu. If, when you choose a key, "Not Defined" appears,
- that means that I did not give that key a name for some reason. If
- you want to use it, the key will still work. Some keys on the
- keyboard can not be used (for example, F11 and F12). When you hit
- these keys nothing will happen, no messages appear, nothing. Just
- keep on trying until you hit a key that does work.
-
-
- Page 8
-
-
- The computer does not care if you choose some of the same keys
- as the other player. So be careful. Although (if you are bored
- one day) you can have some fun by choosing similar keys for both
- players. In fact, you can control both players with one set of
- keys. If you ever want to return to the default keys just go to
- Default Keys in the Define Keys menu. The default keys are the
- keys that I have found to be the most useful in testing the
- program. They are:
-
- Left Player Right Player
-
- Up : 'w' Up : CursUp
- Right : 'd' Right : CursRight
- Down : 'x' Down : CursDown
- Left : 'a' Left : CursLeft
- Change : 's' Change : Home
- F1 : F1 F1 : Insert
- F2 : F2 F2 : Delete
- F3 : F3 F3 : Page Up
- F4 : F4 F4 : Page Down
-
-
- Define Colours (VGA/MCGA only)
- You can choose a few of the colours in Tron (very few but a
- couple none the less). Go to Define Colours in the options menu.
- Use the left and right cursor keys to scroll through the chooses of
- the colours for each of the three colour aspects you can change.
- When you have chosen the colour you want hit the enter key. When
- you are done choosing colours, hit the Esc key to return.
-
-
- Computer Ability
- When you are all alone and you want to play Tron, you must
- play against the computer. The level of skill that the computer
- will use is defined in the Computer Ability part of the options
- menu. There is six levels, level one being the easiest and level
- six the hardest. The characteristics of the levels are as follows:
-
- Level 1 - Computer does not buy at the store.
- - Computer only random turns and will turn when about
- to hit a wall.
- - This level is designed for beginners only!
-
- Level 2 - Same as level one except the computer will
- intelligently turn when it sees an opportunity to
- cut you off or win in some way.
-
- Level 3 - Same as level 2 with the following exceptions.
- - Will buy from the store.
- - Small chance that he will use these powers when he
- needs them.
- - Average Player should be at this level.
-
- Level 4 - Same as level 3 with the following exceptions.
- - The items that he buys at the store he will use more
- often when he needs.
-
-
-
- Page 9
-
-
- Level 5 - Same as level 4 with the following exceptions.
- - The computer will use the items that he buys at the
- store very frequently making him extremely hard to
- beat when he has the right items.
- - The computer gets a head start with $100.
- - This level is designed for expert players who want
- a challenge.
-
- Level 6 - Same as level 5 with the following exceptions.
- - The computer will almost always use his items.
- - Computer starts with $500.
- - This level was only designed to give the EXPERT
- player a REAL challenge. It was not designed for
- to much playing. It is a good level to use when
- watching the two computers fight it out.
-
- Store Items
- To see all of the items available at the store go to Store
- Items in the options menu. It will pop up a graphic screen that
- displays all of the items in their respective categories: Defense,
- Offense, and Trails. It also lists their names which will give you
- a basic idea of what they do and allows you to know what item I am
- explaining in this documentation (I was unable to type the icons
- into a text document!).
- You may want to print this screen so that it will be handy
- when you are ready this document or playing the game. If you have
- a graphic printer this is an easy task to do. All version of DOS
- that I have used (v3.3 and higher) come with a nice utility for
- printing graphic screens. This utility is called GRAPHICS.COM.
- Before loading Tron load this program (it should be on you DOS
- disk). When you are on the Store Items screen hit Shift-Print
- Screen. You printer will start of and in no time at all you will
- have a nice replication of the screen on paper.
-
-
- Page 10
-
-
- Playing the Game
-
-
- The General Idea
- The basic principle to playing Tron is quite simple. You must
- avoid hitting anything while trying to force your opponent to hit
- something. Use your cursor keys to guide you through the playing
- area. Whenever someone hits something the game ends and the other
- player wins the round.
- One of the new concepts that I have added is money. When you
- are playing the game you will notice a counter in the centre of the
- bottom of the screen. This counter represents the value of each
- game. When you win a round you receive that amount of money for
- winning. Use this money to buy items in the store.
-
-
- Entering the Store
- Every once in while a box will appear at the bottom of the
- screen which has the word STORE on it. This is the only thing in
- the game that you can hit. To enter the store simple hit one of
- its sides. You have to be swift though as the store only remains
- for seven seconds. The first player to get to the store gets to
- buy their stuff first.
-
-
- Items and Trails
- When you buy items in the store (see page 15 for information
- on the store and Items) you can use them during play to defeat your
- opponent. There are three different types of items:
-
- 1 - Those that last for extended periods of time (eg. stop)
- 2 - Those that are activated instantly (eg. teleport)
- 3 - Those that work when they are on and then encounter a
- situation were they are used (eg. crossline).
-
- For the first type, you hit the function key that you stored
- them in and then the counter on the icon will start counting down.
- For example, if you have 10 seconds of stop in your first function
- slot and you hit your key to activate it, you will stop and then
- the counter will tick down from 10 to 9 to 8.... When the counter
- reaches zero, the function immediately stop itself; however, if you
- rehit the function key it will also stop. So, if you had initiated
- stop and it was down to five and you wanted to continue playing,
- you would just have to hit the function key it is stored in again
- to stop it.
- For the second type you simple hit the function key and the
- item sets off. For example, if you have a teleport in your first
- function and you hit the key to activate that function, you will
- teleport.
- The third type can be a bit confusing. You must hit the
- function key to turn it on and, when it is one, it will work. For
- example, if you have ten crosslines and you turn the function on,
- you can travel through ten line but while the function is off you
- will still die when you hit them.
-
-
- Page 11
-
-
- The other thing you can by at the store is trails. You start
- the game with a single lined trail. There are several trails in
- the store which allow you to switch between two or more trails
- (there are only two changeable trails in the unregistered
- version!). You accomplish this with you change key. For example,
- if you had bought the Fade Trail, the next time you played you
- would begin with the single trail. By hitting your change key, you
- will notice the trail changes to a fade trail. If you hit the key
- again, it will transform into a notrail, the most powerful trail in
- the game. The change key keeps on toggling the subtrails of your
- changeable trail.
-
-
- One Player Games
- To play a game by yourself, go to One Player Tron in the main
- menu. Then choose if you would like to play the left side of the
- screen or the right side. The only different between the two games
- is the keys that you use, the color of your trail, and the side
- that you start on. Your opponent is the computer and you may set
- his level of difficult in the options menu (see page 11).
-
-
- Two Player Games
- Tron is most enjoyable when played against a human opponent.
- If you have a friend over and you want to play, simple set your
- options and go to Two Player Tron in the main menu. The only
- choice you have here is either to begin a new game (Play Game) or
- Resume an old game. However, as this is the UNREGISTERED version
- you cannot load or save games (see page 18 for registration
- information).
-
-
- The Tie Game Problem
- There is one problem in Tron that I have not been able to
- overcome. My first versions would not allow a tie. If you both
- hit each other head on or hit a wall at the same time the right
- player would always win. I implemented some code to check for a
- tie and not let either player win the game when it happened.
- However, because of this code, a small problem has arisen. There
- one point at which the two players can cross over. This can be an
- annoyance at times but it can also be looked at as a neat fluke as
- it will surprise you ever time.
-
-
- Page 12
-
-
- The Store
-
-
- The store allows you to buy and sell items which will help you
- win more games against your opponents. In the shareware version of
- Tron (UNREGISTERED version), there are sixteen items for sale in
- the store. When you decide to register you will receive a new
- version with several new items.
-
-
- Buying
- When you select the buy option in the store, you are asked
- several questions. The first asks you for the item's number.
- Simple enter the number in front of the item you wish to buy. Then
- you must tell the computer how much you want of the item. You can
- only have a maximum of 99 for any item. If you buy more than that,
- the computer simple buys enough to give you 99. The final question
- asks you to hit the function key you want to store the item in.
- You can only store it in an empty slot or one with that item
- already in it. For example, you want to buy some more stop. You
- have ten seconds already in one of your function keys. You enter
- the store and you tell the computer you would like another ten
- seconds of stop. When it asks you to hit the function key, hit
- your key that represents the function key already holding the stop
- and it will now hold 20 seconds instead of 10.
-
-
- Selling
- When you want to sell an item in one of your function keys,
- all you have to do is hit that key. The computer will sell all of
- the item. You can not sell part of an item. The only way to do
- that is to sell all of it and then rebuy some of it back. You buy
- and sell all items at the same price (except the stocks). In order
- to buy a new item in one of your function keys, it must be empty
- and you can only empty it buy selling it or using it all.
-
-
- Leaving
- When you are done buying and selling your items, hit 'L' to
- leave the store. If you are playing a two player game, your
- opponent will get to go to the store next. If you are playing
- against the computer, you will go back to the game screen.
-
-
- What Each Item Does
- Each of the items that can be bought in the store have special
- tasks that can aid you in winning. All of these items are
- described here. In order to learn how to use them refer to Items
- and Trails on Page 13.
-
- Stop
- This item allows you to stop moving during the game. While
- you are stopped the counter on the stop icon will count down
- for each second you are stopped. This costs $1 for a second
- of stop.
-
-
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-
-
- Slow
- This item will make you go slower than your opponent. It is
- useful for making for accurate turns or getting through
- difficult areas on the screen. This costs $2 for a second of
- slow.
-
- Fast
- Fast will allow you to go faster than your opponent. Good to
- jump out in front of him when he is ahead of you. Stop costs
- $4 for every second.
-
- Teleport
- Teleport will take you from your current position to another
- random position on the screen. The position will not be in or
- on a wall or line but that does not mean you will be in a
- better position than you were before. One teleport costs $8.
-
- Crossline
- When you have crossline on, you can cross over lines on the
- screen without dying. This only works when you have the
- crossline toggled on and every time you have crossed through
- a wall (no matter what its thickness) you use one crossline.
- A crossline costs $15.
-
- Oilslick
- This item shoots out a stream of oil behind you. This oil,
- like anything else on the playing screen, will cause your
- opponent to die when he hits it. If you need to block of a
- passage, use an oil slick. Each oilslick costs $10.
-
- Bomb
- As you would expect, a bomb does what a bomb normally does, it
- explodes. When you hit the function key it is stored in, you
- drop the bomb. The bomb will appear in the position you were
- in when you hit the key and will flash with color. You can
- detonate the bomb by rehiting your function key. If you do
- not hit the key, it will eventually blow up by itself. Bombs
- cost $20 dollars each.
-
- Barrier
- Barriers throw up a wall in front of your opponent. If your
- opponent is not quick enough he will stick it and you will win
- the round. Barriers cost $25 each.
-
- Scrambler
- When you use a scrambler it will scramble your opponents
- direction keys. Each scrambler will either scramble their
- left and right keys or their up and down keys. You will not
- know until he tries to use them again. When he does they will
- be reversed. Once he uses them once they fix themselves and
- will act normally after that. Each scrambler costs $30.
-
- Bonds
- Bonds are items used for increasing your money only. They
- have no effect on the playing of the game. Every round each
-
-
-
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-
-
- bonds value could increase or decrease in value. If you buy
- a bond when it is low in value and sell it when it is high in
- value, you make money. On the stock icon there is a bar.
- This bar represents the value of the bond. When the bar is
- long, the stock is high in value. If the bar is short, the
- stock is low in value.
-
- Single Trail
- The single trail is your normal trial. It simple leaves a
- single line behind you. The single trail costs $100.
-
- Dotted Trail
- The dotted trail leaves a dotted trail behind your cycle. The
- dotted trail costs $150.
-
- Triple Trail
- The triple trail leaves a thick line (three lines thick)
- behind you. The triple trail costs $250.
-
- Zig Zag Trail
- The zig zag trail leaves a line that zig zags back and forth
- behind your light cycle. The Zig Zag Trail costs $300.
-
- Two Trails
- This trail is a combination of the single trail and the triple
- trail. When you hit you change key, it toggles between these
- two trails. This trail will cost you $600.
-
- Fade Trail
- This trail is a combination of the single trail, the dotted
- trail, and the notrail. The notrail is no trail. When you
- travel nothing follows you. A dot will appear every once in
- a while but they are infrequent. The notrail is one of the
- more powerful items in the game. When you hit your change
- key, your trail will toggle between the above trails. This
- trail is the most expensive item in the UNREGISTERED version.
- It will cost you $900 dollars.
-
-
-
- Page 15
-
-
- Registration Information
-
- Tron is a SHAREWARE product and, as such, you are expected to
- register this game if you plan to continue using it. Shareware has
- become a popular means of marketing programs for programmers, and
- its continued use depends on you.
-
- BONUSES to Registering Tron
- Besides all of the speel about how registering supports the
- programmers and allows me to produce better products for shareware,
- there are some extra bonuses for registering. If you register this
- game, you will receive the newest version of Tron. This version
- contains several additions to the shareware edition:
-
- 1. SAVE GAMES: The save game feature is implemented so that
- you can save your games against friends. That way you
- can continue playing from where you left off. Trust me
- this is a BIG bonus to your playing.
-
- 2. NO MORE WAITING: All notices and delays concerned with
- registering the software (like the ten second wait at the
- end of the game) are removed.
-
- 3. MORE ITEMS: Several more items and trails are available at
- the store. Items that allow you to teleport you opponent
- and auto-piloting will be available to you.
-
- 4. STRATEGY GUIDE: Information on how to best use the items
- and how to beat your opponent in playing the game. This
- information has come from over 100 hours of testing. You
- begin to realize small tricks after that amount of
- playing.
-
-
- 5. FREE UPDATE: You will receive one free updated version of
- Tron.
-
- With all of these bonuses you can't afford not to register.
-
-
- Deluxe Version
- For those of you that really loved Tron and have a little
- extra to spend, there is a deluxe version you can register instead
- of the regular one. This deluxe version comes with everything in
- the normal registered version and :
-
- 1. AWESOME DOCUMENTATION: you will receive a professionally
- printed documentation of Tron in a nice binder. The
- documentation contains pictures of all the items and
- other artwork.
-
- 2. CHEAT CODES: you will receive a set of codes that allow you
- to operate cheat modes to increase your power of the
- game.
-
- 3. ADVANCED STRATEGY GUIDE: This guide provides all of the
- information of the one received with the registered
- version and some more information. The registered guide
-
-
-
-
-
- Page 16
-
-
- gives strategy learned from testing the game. The Deluxe
- Guide also includes the information on playing the game
- from programming it. It tells you exactly how the
- computer decided his moves and many other things that you
- can only know by programming the game.
-
- 4. CONTINUAL UPDATES: You will receive ALL of the following
- updated version of this game and some of my newest
- shareware programs.
-
- 4. MY OVERWHELMING THANKS: It is hard making money writing
- shareware and by you sending the larger sum of money
- makes me TWICE as thankful. In fact, I will even thank
- you now if you decide to buy the DELUXE edition. THANK
- YOU.
-
-
- How to REGISTER Tron
- To register Tron simple fill out the form provided in the file
- 'REGISTER.FRM'. If you do not want to use this form simply include
- that information in your letter on another piece of paper.
- However, it is easier for me if you just print of the form and fill
- it out. Make sure you include the number that flashes on the exit
- screen of Tron as it gives me a lot of information I need in
- registering your version.
- The file 'REGISTER.FRM' has all of the information you need in
- order to register. There are some personal questions in this form
- that I asked (like your age). If you do not want to answer any of
- these question or feel they invade your rights in any way, DO NOT
- ANSWER THEM. The last thing I want to do is offend my audience.
- Please feel free to place and criticism or praise in the
- suggestions category. I am always curious to see how people react
- to my programs. Any errors that you find in Tron, also include as
- detailed a description as you can to make it easier for me to find
- it when I fix it for the next version. Thanks.
-
-
- Conditions of Copying Tron
- Tron is copyrighted and is a shareware product. Therefor you
- may copy this program (actually I WANT you to copy this program.
- Give it to your friends, your neighbours, your cousins, upload it
- the local boards, put it anywhere). If you do copy Tron there are
- a few guidelines:
-
- 1 - It must be copied in its original form. Non of the files
- can be altered or changed in any manner.
-
- 2 - You can not charge anything for distributing this product.
-
- 3 - If you upload it to a Bulletin Board System, it must be
- unloading in its original archive form (TRON.ZIP).
-
-
- Page 17
-
-
- Thanks to...
-
-
- Walt Disney For creating the movie TRON from which I
- developed all of my ideas.
-
- Rob Doncaster For testing Tron vigorously and
- Jason Hunt giving me suggestion for improvement
- John Peterson
- Keith Gale
- Scott Smith
- Timothy Bartlett
-
- Mr. Chris Flemming Special thanks to Chris who spent many hours
- showing me the weak areas in Tron. It is due
- to him that many of the areas of the program
- are more user friendly.
-
- All of you who For supporting my software and allowing me to
- Register. continue in creating more great Shareware
- programs